Portfolio | Finished Projects
This is the collection of all the completed game projects I’ve worked on, to learn more about a project click on either the game’s title or the associated Project Page button.
August 2023 - June 2024
Game Designer
A combat-platformer where you play as a jellyfish that magically fused with the horned skull of an aether-wielding owl. Unable to return to your watery home you must find your place on the strange surface by channeling your new powers to mold your squishy body.
Solo developed while leading a team of artists for 10 Months and has 15-20 minutes of gameplay.
Available for free download on Itch.io.
48 Hours (2024)
Game/UI Designer, Programmer
A run down table-top horror, where a conniving, player-simulating prisoner is your final foe. Before you are 2 gas pipes that can be commanded to flip (towards you or your opponent) using 2 red handed-wheels. If both pipes face either player at the same time, that player will be forced to ingest a heap of sweet, sedating N20… “Laughing Gas”.
Team project developed in 48 Hours for the 2024 Global Game Jam. The theme was “Make Me Laugh”.
Available for free download on Itch.io.