Marc van Niekerk
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Game Designer
Index
About Me
Hello! My name is Marc, I am a game developer residing in Vancouver, BC. I graduated from LaSalle College Vancouver’s Game Art & Design program and now I’m searching for a job opportunity in the games industry!
I have always been fascinated with understanding how things work. In game development, I conscientiously strive to create mechanics and systems that are versatile in gameplay, modular in code, and innovative by looking through multiple lenses.
Skills
Unreal Engine 5
Experience | 2 Years
Unity
Experience | 3 Years
Blender
Experience | 3 Years
Maya
Experience | 2 Years
Aseprite
Experience | 2 Years
Latest Projects
August 2023 - June 2024
Game Designer
A combat-platformer where you play as a jellyfish that magically fused with the horned skull of an aether-wielding owl. Unable to return to your watery home you must find your place on the strange surface by channeling your new powers to mold your squishy body.
Solo developed while leading a team of artists over the duration of 10 Months and has 15-20 minutes of gameplay.
July 2023 - June 2024
Game/Technical/UI Designer, Artist
An isometric genre blend of a cooking simulator and a hack-n-slash. During your shift, you will combine ingredients in different cooking stations to make either spaghetti or pizza. Customers have limited patience, and should it run out they will violently express their anger and try to disrupt you in their own way. You’ll have to put a stop to their rampage to continue serving customers or escape with your life.
Team project developed for 11 Months.
48 Hours
Game/UI Designer, Programmer
A run down table-top horror, where a conniving, player-simulating prisoner is your final foe. Before you are 2 gas pipes that can be commanded to flip (towards you or your opponent) using 2 red handed-wheels. If both pipes face either player at the same time, that player will be forced to ingest a heap of sweet, sedating N20… “Laughing Gas”.
This is a team project developed in 48 Hours for the 2024 Global Game Jam. This year's theme was “Make Me Laugh.”